Changed this to all the Studies I've been doing in Zbrush. Trying to keep myself actively learning the program.
Used a Cheeta/Cat Skull for reference. Worked on this for about 8 1/2 hours and played around with a bunch of new tools.
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Partial work with Zmodeler with Axe Prop - testing out Layers here with adding damage.
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Not aiming for environment art but the best characters need a place to be - so did some work on Environment stuff in Zbrush. So far not a fan, it's far easier and takes less time in Maya
Enhances with effects and lights in Sketchfab